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Post by MetaBlade on May 17, 2010 21:28:22 GMT -5
You should never wait for DAD IMO, especially in this deck. If you're holding it and you dont have the ability to play it in the same turn (unless its your first turn), I would drop it with grepher, allure, inferno, etc.. right away. Play it in a way that it won't hinder you, but if you happen to be able to summon it, it will almost guarantee you the match.
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Post by Cyber Necrovalley on May 17, 2010 21:33:38 GMT -5
I see. That's really good, actually. One of my favorite things about Inefrnities is that they can dump anything they don't need practically on the spot. I still don't think I'll be aiming to get a DAD, though. This deck is leaving me penniless.
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Post by MetaBlade on May 17, 2010 21:40:05 GMT -5
Yeah, I just happened to have one. DAD is really a preference, it can run just as well without it. I suggest you get a Mist Wurm, it can work just as well as DAD and is almost a guarantee to get out. Necromancer + Archfiend + lv 2 tuner for mist. get a launcher with Archfiend and repeat for more synchros. Repeat until you have enough monsters to win, pretty much how it works lol.
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Post by Cyber Necrovalley on May 17, 2010 21:46:59 GMT -5
Indeed! I have two Mist Wurms on me. I'm trying to get a third, just in case. I also run Hundred-Eyes so if my opponent likes to use Gorz, Tragoedia, Battle Fader, etc, I can side in Vanity's Fiend and remove it with Hundred-Eyes before I attack. But if they don't use those cards, I'll just get Doom Dragon. Two Mist Wurms and a Doom Dragon is exactly 8000 damage right there, not to mention that you can get in a Goyo or Brionac after that.
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Post by Kalin Kessler on May 20, 2010 20:24:23 GMT -5
I'm going to put this here for reference. These are the top 32 Infernity decklists from YCS. 2nd Place (only 2 Mist Wurms by the way): Monsters:
3x Infernity Archfiend
3x Infernity Necromancer
3x Infernity Beetle
1x Plaguespreader Zombie
2x Dark Grepher
2x D.D. Crow
1x Gorz the Emissary of Darkness
1x Internity Avenger
2x Infernity Mirage
Spells:
3x Infernity Launcher
1x One for One
1x Brain Control
1x Giant Trunade
2x Book of Moon
1x Heavy Storm
1x Mystical Space Typhoon
1x Foolish Burial
Traps:
1x Trap Dustshoot
2x Compulsory Evacuation Device
1x Infernity Barrier
3x Infernity Inferno
1x Torrential Tribute
2x Dust Tornado
1x Starlight Road
1x Solemn Judgment
Side Deck:
2x Ryko, Lightsworn Hunter
1x Reign-Beaux, Overlord of Dark World
1x Autonomous Action Unit
1x Lightning Vortex
1x Prohibition
2x Threatening Roar
1x Mind Crush
2x Gottoms’ Emergency Call
2x Phoenix Wing Wind Blast
1x The Transmigration Prophecy
1x Escape from the Dark Dimension
Extra Deck:
1x Armory Arm
1x Ally of Justice Catastor
1x Magical Android
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Gaia Knight, the Force of Earth
1x Black Rose Dragon
1x Colossal Fighter
2x Stardust Dragon
1x Hundred-Eyes Dragon
1x Infernity Doom Dragon
2x Mist Wurm
1x Red Dragon Archfiend Top 8: Monsters:
3x Infernity Archfiend
3x Infernity Beetle
3x Infernity Necromancer
2x Dark Grepher
2x Infernity Mirage
1x Infernity Archfiend
Spells:
3x Infernity Launcher
2x Book of Moon
1x Giant Trunade
1x Heavy Storm
1x Mystical Space Typhoon
1x Reinforcement of the Army
1x One for One
1x Foolish Burial
Traps:
3x Infernity Inferno
3x Infernity Barrier
2x Bottomless Trap Hole
2x Dust Tornado
1x Torrential Tribute
1x Trap Dustshoot
1x Call of the Haunted
1x Solemn Judgment
1x Starlight Road
Side Deck:
3x Ryko, Lightsworn Hunter
2x D.D. Crow
2x Swallow Flip
1x Dust Tornado
1x Hero’s Rule 2
1x Royal Oppression
1x Ojama Trio
1x Dimensional Prison
2x Prohibition
1x Book of Moon
Extra Deck:
2x Mist Wurm
2x Stardust Dragon
1x Infernity Doom Dragon
1x Hundred-Eyes Dragon
1x Colossal Fighter
1x Black Rose Dragon
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Gaia Knight, the Force of Earth
1x Ally of Justice Catastor
1x Stygian Sergeants
1x Magical Android
1x Armory Arm Monsters:
3x Infernity Beetle
3x Infernity Mirage
3x Dark Grepher
3x Infernity Archfiend
3x Infernity Necromancer
1x Plaguespreader Zombie
Spells:
3x Infernity Launcher
1x One For One
1x Allure of Darkness
1x Giant Trunade
1x Foolish Burial
1x Reinforcement of the Army
1x Mystical Space Typhoon
1x Heavy Storm
Traps:
3x Raigeki Breaker
3x Infernity Inferno
3x Dust Tornado
2x Infernity Barrier
1x Mirror Force
1x Solemn Judgment
1x Torrential Tribute
Side Deck:
3x Kycoo the Ghost Destroyer
2x Book of Moon
2x Imperial Iron Wall
2x Crevice into the Different Dimension
2x D.D. Crow
2x Trap Stun
2x Hero’s Rule 2
Extra Deck:
2x Ally of Justice Catastor
1x Stardust Dragon
1x Sea Dragon Lord Gishilnodon
3x Mist wurm
2x Gaia Knight, the Force of Earth
1x Magical Android
1x Hundred-Eyes Dragon
1x Brionac, Dragon of the Ice Barrier
1x Infernity Doom Dragon
1x Goyo Guardian
1x Black Rose Dragon Top 16: Monsters:
3x Infernity Archfiend
3x Infernity Necromancer
3x Infernity Beetle
2x Infernity Mirage
2x Dark Grepher
1x Infernity Avenger
Spells:
3x Infernity Launcher
2x Book of Moon
1x Heavy Storm
1x Giant Trunade
1x Mystical Space Typhoon
1x Foolish Burial
1x One for One
1x Reinforcement of the Army
Trap Cards:
3x Infernity Barrier
3x Infernity Inferno
2x Dust Tornado
1x Torrential Tribute
1x Solemn Judgent
2x Bottomless Trap Hole
1x Call of the Haunted
1x Trap Dustshoot
1x Starlight Road
Side Deck:
3x Ryko, Lightsworn Hunter
2x Prohibition
2x D.D. Crow
2x Mirror of Oaths
1x Ojama Trio
1x Dust Tornado
1x Dimensional Prison
1x Royal Oppression
1x Hero’s Rule 2
1x Book of Moon
Extra Deck:
2x Stardust Dragon
1x Colossal Fighter
1x Armory Arm
1x Infernity Doom Dragon
1x Goyo Guardian
2x Mist Wurm
1x Hudred-Eyes Dragon
1x Ally of Justice Catastor
1x Black Rose Dragon
1x Stygian Sergeants
1x Brionac, Dragon of the Ice Barrier
1x Magical Android
1x Gaia Knight, the Force of Earth Monsters:
3x Infernity Necromancer
3x Infernity Archfiend
3x Infernity Mirage
3x Infernity Beetle
1x Infernity Archfiend
1x Plaguespreader Zombie
2x Dark Grepher
1x Dark Armed Dragon
Spells:
1x Heavy Storm
1x Brain Control
1x One for One
1x Foolish Burial
3x Infernity Launcher
1x Reinforcement of the Army
1x Giant Trunade
1x Mystical Space Typhoon
Traps:
3x Infernity Inferno
1x Mind Crush
1x Torrential Tribute
2x Dust Tornado
2x Infernity Barrier
1x Solemn Judgment
2x Raigeki Break
1x Mirror Force
Side Deck:
3x Ryko, Lightsworn Hunter
2x System Down
3x Pulling the Rug
1x Gottoms’ Emergency Call
1x Nobleman of Crossout
2x Divine Wrath
2x Fissure
1x The Transmigration Prophecy
Extra Deck:
1x Mist Wurm
1x Black Rose Dragon
1x Ancient Fairy Dragon
2x Stardust Dragon
1x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
2x Infernity Doom Dragon
1x Colossal Fighter
1x Magical Android
1x Hudred-Eyes Dragon
1x Gaia Knight, the Force of Earth Top 32: Monsters:
2x Dark Grepher
3x Infernity Necromancer
3x Infernity Beetle
3x Infernity Archfiend
1x Infernity Avenger
2x Infernity Mirage
Spells:
1x Foolish Burial
2x Book of Moon
1x Giant Trunade
3x Infernity Launcher
1x Reinforcement of the Army
1x One for One
1x Mystical Space Typhoon
1x Heavy Storm
Traps:
3x Infernity Inferno
1x Solemn Judgment
2x Bottomless Trap Hole
2x Dust Tornado
1x Trap Dustshoot
1x Starlight Road
3x Infernity Barrier
1x Call of the Haunted
1x Torrential Tribute
Side Deck:
2x Swallow Flip
1x Dimensional Prison
1x Hero’s Rule 2
3x Ryko, Lightsworn Hunter
1x Book of Moon
2x D.D. Crow
2x Prohibition
2x Thunder King Rai-Oh
1x Ojama Trio
Extra Deck:
1x Colossal Fighter
1x Armory Arm
1x Stygian Sergeants
1x Magical Android
1x Ally of Justice Catastor
1x Brionac, Dragon of the Ice Barrier
1x Gaia Knight, the Force of Earth
1x Goyo Guardian
1x Black Rose Dragon
1x Hundred-Eyes Dragon
2x Stardust Dragon
1x Infernity Doom Dragon
2x Mist Wurm Monsters:
3x Infernity Necromancer
3x Infernity Archfiend
3x Infernity Beetle
2x Infernity Mirage
2x Dark Grepher
1x Infernity Avenger
Spells:
3x Infernity Launcher
1x Reinforcement of the Army
1x Mystical Space Typhoon
1x Giant Trunade
1x Foolish Burial
1x Brain Control
1x Heavy Storm
1x One for One
Traps:
3x Infernity Inferno
2x Infernity Barrier
2x Starlight Road
2x Dust Tornado
2x Bottomless Trap Hole
1x Call of the Haunted
1x Solemn Judgment
1x Torrential Tribute
1x Trap Dustshoot
1x Mirror Force
Side Deck:
3x Battle Fader
2x Crevice into the Different Dimension
2x Gottoms’ Emergency Call
2x Ryko, Lightsworn Hunter
2x Infernity Break
2x Raigeki Break
1x Dust Tornado
1x Vanity’s Fiend
Extra Deck:
3x Mist Wurm
2x Stardust Dragon
1x Brionac, Dragon of the Ice Barrier
1x Goyo Guardian
1x Hundred Eyes Dragon
1x Infernity Doom Dragon
1x Red Dragon Archfiend
1x Colossal Fighter
1x Thought Ruler Archfiend
1x Black Rose Dragon
1x Flamvell Uruquizas
1x Ally of Justice Catastor
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Post by Cyber Necrovalley on May 21, 2010 17:30:08 GMT -5
Thanks for the lists, Kalin! These are very helpful. At first glance it seems like the 2nd place winner has the most different deck from the rest, but I didn't have too much time to notice each and every one of them. Still, it's good to know that 3 Mist Wurms and 2 Barriers isn't necessary to go far xD
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Post by Kalin Kessler on May 22, 2010 11:16:29 GMT -5
True, but his deck seems more like Infernity Control than OTK. I'd have to check up on the featured Duels to confirm that, though.
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Post by Cyber Necrovalley on May 22, 2010 17:17:02 GMT -5
What does everyone think about Fabled Raven in this deck? I want to run at least 1, but 2 might be okay also. I'm definitely going to try to get at least one into my deck. Any opinions on this card? I personally think it's beast.
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Post by Kalin Kessler on May 22, 2010 23:18:34 GMT -5
I think you should definitely try to include Raven in your deck somehow. The discarding, ATK gain, and Tuner with Level-changing make it perfect with Infernities, there's no doubt about it. As for 1 or 2, I'd say 2 if you can find room. You don't want to remove the essentials that already work. So definitely get in 1, and try to get a second one in if you can.
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Post by Cyber Necrovalley on May 23, 2010 9:01:29 GMT -5
Thanks. I'll probably get rid of one of my Books for it. I don't know if I'd be able to find room for a second one but I'll probably just test with one to see if it works before I go in for another. I might consider replacing PWWB but I really like it, so I might not. :\
Arg, now I want DREV to come out soon! >:[
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Post by Kalin Kessler on May 23, 2010 17:09:26 GMT -5
I think you should keep Wing Wind Blast. It loves to help out in lots of tight spots. Replacing 1 Book for Raven seems like a good idea, though.
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Post by Cyber Necrovalley on May 24, 2010 16:30:10 GMT -5
Yeah. The only problem with Raven is that I can't just dump him to the Graveyard like the Infernities or Plaguespreader. I have no means of Special Summoning him and that makes it difficult for me to use. So on the one hand I want two so that I have a better chance of drawing him and using him, but on the other hand he'll be useless if I dump him from my hand and he's not as easy to summon so I may only want one. Argh, this is confusing! @-@
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Post by Kalin Kessler on May 26, 2010 17:17:54 GMT -5
The best thing to do in this situation is test. It sounds like 1 may be the better choice, but you never know until you try.
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Post by Cyber Necrovalley on May 26, 2010 21:10:09 GMT -5
I definitely will, once the card comes out.
Any opinions on A Feather of the Phoenix? I can see it having varied uses, from drawing Archfiend to reusing Launcher.
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Post by Kalin Kessler on May 27, 2010 19:18:21 GMT -5
Meh, I'd say to wait on that. Not that it's a bad card or anything, but it doesn't seem to have many good uses at this point. It could serve as numerous dead draws, and that's the biggest concern with it.
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